HL7 FHIR Malaysia Core (MY Core) Implementation Guide
2.0.0 - ci-build

HL7 FHIR Malaysia Core (MY Core) Implementation Guide - Local Development build (v2.0.0) built by the FHIR (HL7® FHIR® Standard) Build Tools. See the Directory of published versions

ValueSet: ValueSetDevMilestoneGrossMotor (MY Core)

Official URL: http://fhir.hie.moh.gov.my/ValueSet/dev-milestone-gross-motor-my-core Version: 2.0.0
Active as of 2024-02-12 Computable Name: ValueSetDevMilestoneGrossMotorMyCore

Age group for gross motor assessment

References

Logical Definition (CLD)

Generated Narrative: ValueSet value-set-dev-milestone-gross-motor-my-core

  • Include these codes as defined in http://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core
    CodeDisplayDefinition
    g6wUp to 6 weeks of agePulled to sit: Head lag and rounded back.Ventral Suspension: Head held up momentarily in same plane as body.Prone: Pelvis high but knees no longer under abdomen.Chin raised intermittently off couch. Head turned to one side.
    g3mUp to 3 months of agePulled to sit: Only slight head lag.Head occasionally bobs forward. Ventral Suspension: Head held up above plane of body. Prone: Pelvis flat. Lifts head up 45° - 90°, weight supported on forearms
    g6mUp to 6 months of agePulled to sit: Lifts head off couch. Sits with support. Bears full weight on legs. Prone: Supports weight on hands with chest and upper part of abdomen off couch. Rolls over from prone to supine at 5-6 mths, supine to prone at 6-7 mths.
    g9mUp to 9 months of ageSits steadily. Leans forward to pick toy without losing balance. Pulls self to stand. Stands holding on to furniture. Progresses on the floor by rolling, wriggling on abdomen or crawling.
    g12mUp to 12 months of ageGets from lying to sitting to crawling to standing. Walks on hands and feet like a bear. Walks with one hand held. Stands alone. May walk alone.
    g15mUp to 15 months of ageCreeps up stairs. Walks alone with broad based gait.
    g18mUp to 18 months of ageWalks well, runs rather stiffly though seldom falls. Carry large doll or teddy while walking. Walks up and downstairs with help. Squats to pick up toy.
    g2yUp to 2 years of ageRuns safely, avoiding obstacles. Goes up and down stairs alone, 2 feet per step. Able to walk backward pulling toy handle. Walks into large ball while trying to kick it.
    g2.5yUp to 2.5 years of ageJumps with 2 feet together from a low step. Stand on tiptoe if shown. Kicks large ball gently
    g3yUp to 3 years of ageGoes up stairs one foot per step and down stairs 2 feet per step. Walk on tiptoe. Stands on 1 foot momentarily. Rides tricycle. Kicks ball forcibly, throw a ball overhand.
    g4yUp to 4 years of ageWalks or runs up and down stairs one foot per step. Stand, walk and run on tiptoe. Stands on one foot for 3-5 seconds and hops on one foot.
    g5yUp to 5 years of ageWalks on narrow line. Skips on alternate feet. Balance on one foot for 8-10 seconds. Dances to music.

 

Expansion

Generated Narrative: ValueSet

Expansion performed internally based on codesystem CodeSystemDevMilestoneGrossMotor (MY Core) v2.0.0 (CodeSystem)

This value set contains 12 concepts

CodeSystemDisplay (en-US)Definition
  g6whttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Pulled to sit: Head lag and rounded back.Ventral Suspension: Head held up momentarily in same plane as body.Prone: Pelvis high but knees no longer under abdomen.Chin raised intermittently off couch. Head turned to one side.

  g3mhttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Pulled to sit: Only slight head lag.Head occasionally bobs forward. Ventral Suspension: Head held up above plane of body. Prone: Pelvis flat. Lifts head up 45° - 90°, weight supported on forearms

  g6mhttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Pulled to sit: Lifts head off couch. Sits with support. Bears full weight on legs. Prone: Supports weight on hands with chest and upper part of abdomen off couch. Rolls over from prone to supine at 5-6 mths, supine to prone at 6-7 mths.

  g9mhttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Sits steadily. Leans forward to pick toy without losing balance. Pulls self to stand. Stands holding on to furniture. Progresses on the floor by rolling, wriggling on abdomen or crawling.

  g12mhttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Gets from lying to sitting to crawling to standing. Walks on hands and feet like a bear. Walks with one hand held. Stands alone. May walk alone.

  g15mhttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Creeps up stairs. Walks alone with broad based gait.

  g18mhttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Walks well, runs rather stiffly though seldom falls. Carry large doll or teddy while walking. Walks up and downstairs with help. Squats to pick up toy.

  g2yhttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Runs safely, avoiding obstacles. Goes up and down stairs alone, 2 feet per step. Able to walk backward pulling toy handle. Walks into large ball while trying to kick it.

  g2.5yhttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Jumps with 2 feet together from a low step. Stand on tiptoe if shown. Kicks large ball gently

  g3yhttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Goes up stairs one foot per step and down stairs 2 feet per step. Walk on tiptoe. Stands on 1 foot momentarily. Rides tricycle. Kicks ball forcibly, throw a ball overhand.

  g4yhttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Walks or runs up and down stairs one foot per step. Stand, walk and run on tiptoe. Stands on one foot for 3-5 seconds and hops on one foot.

  g5yhttp://fhir.hie.moh.gov.my/CodeSystem/dev-milestone-gross-motor-my-core

Walks on narrow line. Skips on alternate feet. Balance on one foot for 8-10 seconds. Dances to music.


Explanation of the columns that may appear on this page:

Level A few code lists that FHIR defines are hierarchical - each code is assigned a level. In this scheme, some codes are under other codes, and imply that the code they are under also applies
System The source of the definition of the code (when the value set draws in codes defined elsewhere)
Code The code (used as the code in the resource instance)
Display The display (used in the display element of a Coding). If there is no display, implementers should not simply display the code, but map the concept into their application
Definition An explanation of the meaning of the concept
Comments Additional notes about how to use the code